It seems only fitting I should talk about WoW, on this the day of the Blizzcon opening ceremonies, right? Right! (Even if I suspect, along with the rest of the world, the big announcement will be about a new Diablo expansion, and maybe two smaller announcements about Sombra and a new Warcraft movie)(please jesus let it be about the Scourge)
In Flow, Mihaly Csikszentmihalyi says: “What each person seeks is to actualize her potential, and this task is made easier when others force us to do our best.” There are two reasons I started playing World of Warcraft back in ought five: first, someone showed me the Leeroy Jenkins video, which I argued on Wednesday makes a good satire of what happens when one person isn’t seeking to actualize their potential, whether PALS 4 LIFE meant to satirize flow or not. secondly, someone posted a video of their guild beating C’thun, a 40-person end boss in Ahn’Qiraj. Watching forty people effortlessly move together around eye beams, tentacles, getting swallowed, getting spit back out again and – most importantly – NOT get devoured by thousands of small dragons really made me sit up and say “I want to do that someday.”
Of course, it was a long time from that initial desire to actually accomplishing anything like a C’thun kill – a road studded with elite yetis (seriously – FUCK that yeti in Dun Morogh), failed guilds, new guilds, new failed guilds. Finally, towards the end of Wrath of the Lich King, I achieved a heroic Lich King kill with the raid alliance I was a backup for. It wasn’t without hiccups of its own – as a back up, I didn’t have a lot of opportunities to run the fights compared to the others, so I caused a fair share of raid-wide deaths, prompting more than one “Does this mage even know how to play?” comments.
But when it clicked – it was magic. When the turtle shell kicker dies unexpectedly, and you jump in to kick a turtle shell and save the day – that’s flow. That’s being in the e-zone, as e-sports players say, presumably. When you brag about your pinch-kicking a turtle shell and someone knows exactly what you mean – it feels great. When you counterspell a move half a second before it murders everyone you know? Flow. But it relies on other people also being their best, to bring you up to your own best. And frankly, humans are fallible. They’re not always – not even often – at their best.
Maybe that’s what makes it so magical when it clicks.
My history with World of Warcraft over the past two expansions has been… not good. I quit in Mists of Pandaria, tired of raiding and overwhelmed by the factions with daily grinds. It was a job, not a game anymore, and I hated it. They also fired a huge chunk of the Creative Development team, and the seams in the writing were showing. For the first time since playing any MMO, I played different ones – Wild Star and Final Fantasy XIV: A Realm Reborn both took over my life for a few years, as well as offline games. I played Warlords of Draenor for a bit, only because I could finally pay for my subscription time with gold, and because the expansion itself was on sale for 12 bucks. Friends were getting really excited for Legion, and I did a lot of stuff solo in my other MMOs because people were all resubbing to WoW.
Turns out, it was for a good reason – Legion is flippin’ fantastic.
It’s like a dress that looks horrible on the rack, but makes you look like a superstar when you put it on. Illidan is coming back, and he’s bringing Demon Hunters? The Burning Legion is a threat again? Whatever.
Blizzard’s taken the best parts of all their previous expansions, and melded it into something really cool. Players finally feel like they’re the hero of the story, can change things in Azeroth – something FFXIV: ARR was great at. Demon Hunters are fun to play, and get great cut scenes:
But most of all, there’s an element of surprise and discovery to the exploration of the Broken Isles that I haven’t felt playing WoW since Vanilla. I’ve been max level for a few weeks, and I am still finding quests in areas I never discovered – despite being the kind of person Bioware complains about on Twitter. Dungeon quests are slotted at the very end of the zone’s main story so you’re not held up from progressing due to waiting in hour long queues as DPS, but in addition to that, there are tons of quest hubs hidden all over the five Broken Isles zones that you can just pick up and do any time.
Still not convinced? How about small, hidden caves all over the coastline filled with orbs that players need to click in a specific order to unlock a world boss? Or that the artifact weapons (upgradeable legendary weapons based on class-related lore) all have hidden appearances and effects that players will have to figure out how to unlock? It’s pretty hard to make discovery exciting and fresh in a post-Wowhead world, but the way it’s been established so far in Legion has made me excited to at least try things on my own as much as possible, to occasionally sad and/or hilarious results. (For example: poisoning nobles on behalf of the Revolution in Suramar City, only to find out that I was poisoning my own allies at the behest of a loyalist. HECK!)
The addition of World Quests to supplant dailies as the end game mechanic was also a great choice – World Quests each have their own individual timers, from a few hours to a few days, compared to the daily mechanism, which changed all dailies, every day at the same time. It keeps things fresh, and sends players all over the region hunting down the quests with loot or materials that they want, before the timer runs down. Half the time I begin my World Quests for the evening, and only finish hours later, because I got caught up in fishing, or rescuing a baby bear from an attacking Tauren. Especially because of rescuing baby bears…
I don’t know what my plan will be any more when I sit down to play WoW. I’m excited to see what new thing I’ll discover when I log in. Like rescuing a baby manasaber? Or a baby fawn… look, I really love baby animals.
Whenever I make the statement that while I don’t believe men can be feminists, I do think they have roles to play within feminism, there’s inevitably one or two men (or women!) asking, “Well, like what?”
Guys, here’s your chance.
The White Ribbon campaign is an international awareness movement devoted to stopping violence against women. A lot of their promotional materials are devoted to educating and encouraging men to take up action against men perpetuating violence against women. Before the derailing penny gets laid on the tracks, let’s cover it:
Yes, men get raped too. Their assault is typically perpetuated by other men. Yes, women have committed rape – but they account for less than 2% of all sexual assaults committed, and this includes: statutory rape (teacher/student), abuse of their own children or abuse perpetuated on another woman. So of that already tiny percent, an even smaller percent is female-on-male abuse. Savvy? When I say his/he when talking about rapists, I’m not just blowing smoke up your ass.
Now, I often feel very strongly about violence against women, both for personal reasons and the more lofty goal of, “it’s fucking gross, don’t do that shit”. But whenever it happens within something you consider your community, you get reminded of how very far men have to go in telling each other not to rape.
One of the gold-making bloggers, Alyzande aka Gold Queen has been extremely candid in blogging about her recent experience with violence and rape. (TW for suicide at link.) Because she is a woman on the internet, being honest about her experience, people think this gives them license to be gross dicks about it, judging her or doubting her story.
Protip men: when I said there are things you can do to help feminism, this is a key one. Support survivors of assault. Don’t heap on the victim blaming. If you can’t help yourself from the latter, please kick yourself firmly in the nards.
Some WoW bloggers have used this as an opportunity to spread love and support for Alyzande personally, as well as information and education on the international white ribbon campaign. I don’t know who initially made this image, but it’s perfect:
I’m back from Blizzcon and in true con fashion, I came home with a tiny attached guest – the common cold. So I’m sitting in my alliance hoodie with a box of tissue soul-bound to my hand. In spite of the backlog of work emails sitting in my inbox, I’m actually glad for the respite and rest, even if it does involve nails in the back of my throat.
Blizzcon was a whirlwind of 17 hours days, goggling at gorgeous cosplay, being Canadian in an American’s world (“It’s in the bowl over there.” “Bull?” “Bowl.” “Bull??” “No, the bowl. BOWL.”) and awesome panels. But.
(Trigger warning for suicide after the jump.)